"Fundamentals of Computer Graphics" by Peter Shirley, Steve Marschner

cRc Press, taylor & Francis Group | 2009 | ISBN: 1568814690 9781568814698 9781439865521 | 785 pages | PDF | 23 MB

This book appears in its third updated edition to pack in discussions of the basics of computer graphics for college-level students and programmers. Four new chapters on implicit modeling, color, visualization and computer graphics in games have been added along with extensive revisions and updated new material



[Fast Download] "Fundamentals of Computer Graphics" by Peter Shirley, Steve Marschner

Ebooks related to ""Fundamentals of Computer Graphics" by Peter Shirley, Steve Marschner" :
Runtime Reconfiguration in Networked Embedded Systems: Design and Testing Practices
Human and Automatic Speaker Recognition over Telecommunication Channels
Parallel Power Electronics Filters in Three-Phase Four-Wire Systems: Principle, Control and Design
Mobile and Wireless Technologies 2016
Thermal Transport in Strongly Correlated Rare-Earth Intermetallic Compounds
Fuzzy Algorithms: With Applications to Image Processing
Sedra/Smith Microelectronic Circuits (6th edition)
Wills' Mineral Processing Technology, Seventh Edition
Automatic Speech Recognition: A Deep Learning Approach
Principles of Spread-Spectrum Communication Systems, 3rd edition
Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.