Blackmar-Diemer Games 5: Gambit Accepted and Declined
English | August 28, 2017 | ISBN: 154961245X | 169 Pages | Rar (PDF, AZW3) | 0.72 MB
This Blackmar-Diemer Gambit collection of 155 games is a continuation and companion volume to Blackmar-Diemer Games 1 and 2. The author collected and analyzed these games during 2017. Notes discuss chess situations, players, game issues, styles, stories, opinions, passions, anecdotes, commentary, and theory. The Blackmar-Diemer Gambit is sound on a practical level. It wins at a higher winning percentage than the average opening. Tim Sawyer has won about 2000 games with the Blackmar-Diemer Gambit. Players have sent him their games for many years and told him how much fun it is to win with the BDG. This is exciting chess! Know what it feels like to win. Make your chess fun! Most of these games were played in recent years. Of the 155 games: 74 games are from 2017, 49 games are from 2016, and 32 are from 2015 or earlier. They were played in over the board rated tournaments, in correspondence play, or in online blitz competition. All analysis has been done by chess engines, which is typical of all Tim Sawyer chess books written in this century. The author has written books on the Blackmar-Diemer Gambit for 25 years. Ken Smith pointed out that playing gambits is a helpful step in the development of a chess player's opening repertoire. When you play a gambit, you always have an element of risk and a likelihood of success. You sacrifice your material as an investment that you hope will pay you dividends in the sense of excellent winning chances. It worked for the author. You might enjoy it too!
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