Blender 3D: Characters, Machines, and Scenes for Artists

Blender 3D: Characters, Machines, and Scenes for Artists

by Enrico Valenza and Christopher Kuhn
English | 2016 | ISBN: 1787123146 | 1254 Pages | True PDF | 119 MB


This learning path is for those who know the basics of Blender and have hands-on experience with the software. We will directly dive into creating characters first. If you wish to use Blender to create games, animated films, and architecture simulations, this learning path will benefit you.

Blender 3D is one of the top 3D animation software available. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level.

This learning path is divided into three modules that will take you on this incredible journey of creating games.

The first module will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages, using the tools of the last official release of Blender exclusively. You will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.

The second module will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. You will create many types of projects, including a pistol, spacecraft, robot, and a racer. By the end of this module, you will have mastered a workflow that you will be able to apply to your own creations.

The final module will help you to create many types of projects using a step-by-step approach. Each project in this module will give you more practice and increase your knowledge of the Blender tools and game engine.

This learning path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:

- Blender 3D Cookbook, Second Edition by Enrico Valenza
- Blender 3D Incredible Machines, Second Edition by Christopher Kuhn
- Blender 3D By Example by Romain Caudron and Pierre-Armand Nicq

Download:

http://longfiles.com/oew021duzfti/Blender_3D_Characters,_Machines,_and_Scenes_for_Artists.pdf.html

[Fast Download] Blender 3D: Characters, Machines, and Scenes for Artists


Ebooks related to "Blender 3D: Characters, Machines, and Scenes for Artists" :
Creating Sounds from Scratch: A Practical Guide to Music Synthesis for Producers and Composers
Teaching Music Improvisation with Technology
Live Sound for Guitar
Blender 3D by Example
Watching Television Come of Age: The New York Times Reviews by Jack Gould
Podcasting Pro Basics: A Beginner's Guide to Producing, Editing, and Publishing a Podcast
Creating Online Videos That Engage Viewers - Journal Articles
Color Television Troubleshooting
ARRL's RF Amplifier Classics: Practical Designs and Construction Details from the Pages of QST and Q
Hardware Total
Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.