Bridging the Gap between Rendering and Simulation Frameworks

Bridging the Gap between Rendering and Simulation Frameworks

English | June 7, 2016 | ISBN: 3658144009 | 260 Pages | PDF | 74 MB

Taking into account aspects of semantic world models and graph databases, Nico Hempe presents concepts for a new class of modern Multi-Domain VR Simulation Systems based on the principles of the research field of eRobotics. Nico Hempe not only shows how to overcome structural differences between rendering and simulation frameworks to allow attractive and intuitive representations of the generated results, he also demonstrates ways to enable rendering-supported simulations. The outcome is an intuitive multi-purpose development tool for multiple applications, ranging from industrial domains over environmental scenarios up to space robotics.


[Fast Download] Bridging the Gap between Rendering and Simulation Frameworks

Related eBooks:
Calculus Demystified: A Self Teaching Guide
Proofs and Confirmations: The Story of the Alternating Sign Matrix Conjecture
Regression: Linear Models in Statistics
Metal Sites in Proteins and Models: Iron Centres
Stochastic Processes and Calculus: An Elementary Introduction with Applications
Mathematics and Computing 2013
Introduction to Asymptotic Methods
Penrose Tiles to Trapdoor Ciphers
Mathematical Circles Revisited: A Second Collection of Mathematical Stories and Anecdotes (Eves Seri
Bridge to Abstract Mathematics
Differential Equations: A Modeling Approach
Introduction to the Theory of Algebraic Functions of One Variable
Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.