Introduction to Media Computation A Multimedia Cookbook in Python



Introduction to Media Computation A Multimedia Cookbook in Python
Publisher: Georgia Institute of Technology | ISBN: N\A | edition 2002 | File type: PDF | 235 pages | 13,4 mb

Guzdial introduces programming as a way of creating and manipulating media -?a context familiar and intriguing to today's readers. Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications). Includes implementing Photoshop-like effects, reversing/splicing sounds, creating animations.

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