Redistilled in one book (includes chapters from CD).
An introduction to the Java 2 Platform, Standard edition, using the author's LIVE-CODE training methods. Covers data structures/collections, exceptions, multithreading, files, streams, serialization, and more. Provides screen captures and Internet resources.
In Java How to Program, Fourth Edition the Deitels introduce the fundamentals of object-oriented programming in Java. The 4th edition includes an optional 180-page case study that introduces object-oriented design with the UML. Key 4th edition topics include:
- Applications/Applets
- Swing GUI/Event Handling
- Classes/Objects/Interfaces
- Encapsulation/Inner Classes
- OOP/Inheritance/Polymorphism
- Data Structures/Collections
- Files/Streams/Serialization
- Networking/Client/Server/Internet/Web
- Graphics/Java2D/Images/Animation
- JMF/Java Sound/Audio/Video/MIDI
- (Optional) OOD/UML/Design Patterns
- Exceptions/Multithreading
Download link: password: books_for_all
http://rapidshare.com/files/13198597/6382F7EB-A25C-41f1-9F5A-4CF9ACB16357.rar
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