Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development
Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development By Craig Larman
Publisher: Pre..ntice H.a.ll; 3 edition 2004 | 736 Pages | ISBN: 0131489062 | File type: CHM | 22 mb
Good software starts with a good design, and the subtitle of Applying UML and Patterns, "An Introduction to Object-Oriented Analysis and Design (OOA/D) and the Unified Process" reinforces that that's what this book is about.
The first edition of Applying UML and Patterns became a standard. The second edition uses the unified process (UP) as the iterative process within which OOA/D is introduced, and extends the case study used in the first edition. Other changes have been made to reflect the growing consensus on the most effective ways to work with OOA/D and patterns.
Although you will learn UML, this isn't what Applying UML and Patterns is all about. It's designed to teach you to think of software as a collection of objects with properties and to manipulate the relationships between them. This is far more profound.
The case study enables Craig Larman to carry the design through to Java code. In practice, you will need a basic understanding of OO programming to benefit from Applying UML and Patterns, though you needn't know Javayou can implement the designs in the OO language of your choice with equal facility.
When it comes right down to it, Applying UML and Patterns is all about providing you with a language in which to think about software design. This is quite different from learning a language in which to code a design.
A facility with OOA/D will enable you to design and discuss programs independent of code, to produce more elegant and maintainable software, and to take a 30,000-foot view of the way your software interacts with the world. In effect, it can shift your viewpoint from that of a mechanic to that more sophisticated viewpoint of an engineer.
http://uploading.com/files/e7ffamef/Applying UML and Patterns An Introduction to Object-Oriented Analysis and Design and Iterative Devel/
Programming the Mobile Web, Second edition
Beginning Web Programming with HTML, XHTML, and CSS
Game Coding Complete (4th Edition)
Spiele entwickeln mit Gamestudio: Virtuelle 3D-Welten mit Gamestudio A8 und
Embedded Systems: World Class Designs
Taschenbuch der Algorithmen
Algorithms in C , Parts 1-4: Fundamentals, Data Structure, Sorting, Searchi
Firebug 1.5: Editing, Debugging, and Monitoring Web Pages
Applications on Advanced Architecture Computers
Systems Analysis and Design, 5th edition
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
Programming the Mobile Web, Second editi(1164)
Embedded Systems: World Class Designs(1099)
Building your First Mobile Game using XN(851)
Entity Framework 4 in Action(764)
Beginning Web Programming with HTML, XHT(734)
Graph-Theoretic Techniques for Web Conte(607)
Arduino Praxiseinstieg: Behandelt Arduin(552)
Spiele entwickeln mit Gamestudio: Virtue(225)
Beginning Android Application Developmen(8123)
Testing Computer Software, 2nd Edition(6823)
PHP & MySQL: The Missing Manual(6658)
Web Application Development with Yii and(5663)
Algorithms For Interviews(5574)
Unity 3D Game Development by Example: Be(5446)
Lucene in Action (Full version)(5061)
Fuzzy Logic with Engineering Application(4615)
Unreal Development Kit Game Programming (4216)
About Face 3: The Essentials of Interact(4170)
Microsoft SharePoint 2010: Building Solu(4079)
Node: Up and Running: Scalable Server-Si(3820)
Advanced Android 4 Games(3599)
The Design and Analysis of Algorithms(3462)
Special Edition Using MS-DOS 6.22(3453)