LEGO MINDSTORMS NXT-G Programming Guide

LEGO MINDSTORMS NXT-G Programming Guide By James Floyd Kelly
Publisher: Apress 2007 | 196 Pages | ISBN: 1590598717 | File type: PDF | 11 mb
The reader of this book will be someone looking for more detailed information on the NXT-G programming language used to program the LEGO Mindstorms NXT robotics kit.
LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots.
Includes easy-to-follow examples for each and every programming block
Provides programming techniques simple enough to be understood by young programmers, age 10 and up.
Provides a test robot (with instructions) in the appendix for running the programs
What youll learn
Understand the basics of computer programming.
Easily program your robot with the NXT-G visual programming language.
See how to implement basic, intermediate, and advanced programs.
Learn how to program for
Moving
Waiting
Recording
Stopping
Displaying messages
Sending messages
Defining the duration of an activity
Creating random behavior
Practice with a free sample program.
Who is this book for?
This book is for people new to programming (10 years old and up) or for experienced programmers new to the NXT-G programming language.
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