Software Abstractions: Logic, Language, and Analysis, revised edition



2012 | ISBN: 0262017156 | 376 pages | PDF | 2,1 MB


In Software Abstractions Daniel Jackson introduces an approach to software design that draws on traditional formal methods but exploits automated tools to find flaws as early as possible. This approach--which Jackson calls "lightweight formal methods" or "agile modeling"--takes from formal specification the idea of a precise and expressive notation based on a tiny core of simple and robust concepts but replaces conventional analysis based on theorem proving with a fully automated analysis that gives designers immediate feedback. Jackson has developed Alloy, a language that captures the essence of software abstractions simply and succinctly, using a minimal toolkit of mathematical notions. This revised edition updates the text, examples, and appendixes to be fully compatible with the latest version of Alloy (Alloy 4).

The designer can use automated analysis not only to correct errors but also to make models that are more precise and elegant. This approach, Jackson says, can rescue designers from "the tarpit of implementation technologies" and return them to thinking deeply about underlying concepts. Software Abstractions introduces the key elements: a logic, which provides the building blocks of the language; a language, which adds a small amount of syntax to the logic for structuring descriptions; and an analysis, a form of constraint solving that offers both simulation (generating sample states and executions) and checking (finding counterexamples to claimed properties).

Download:

http://bitshare.com/files/5kacreb0/0262017156Software.pdf.html

http://filepost.com/files/3f49bb75/0262017156Software.pdf/

[Fast Download] Software Abstractions: Logic, Language, and Analysis, revised edition


Ebooks related to "Software Abstractions: Logic, Language, and Analysis, revised edition" :
The Modeling Of Mind: Computers And Intelligence
Programming the Mobile Web, Second edition
Beginning Web Programming with HTML, XHTML, and CSS
Game Coding Complete (4th Edition)
Spiele entwickeln mit Gamestudio: Virtuelle 3D-Welten mit Gamestudio A8 und
The Object-Oriented Thought Process, 3rd Edition
Building Flickr Applications with PHP
Image Processing for Embedded Devices
Learn Computer Game Programming with DirectX 7.0
Computer Animation, Third Edition: Algorithms and Techniques
Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.