What is a computer?: The ins & outs of computers (Tiny Comic Book of Basics 1)

What is a computer?: The ins & outs of computers (Tiny Comic Book of Basics 1)

English | January 7, 2019 | ASIN: B07MSCCVMW | 18 Pages | PDF | 5.65 MB


Tiny Comic Book of Basics by InventXR explores a new innovation culture surrounding adaptations of comics making study fast, fun and easy. If you are a parent, teacher, uncle, aunt or grandparent of a child, you can be their Computing superhero!

Developed by a successful Silicon Valley computer scientist and parent to help his two sons learn the fundamentals of computers in a fun and mentally engaging way, Tiny Comic Book of Basics by InventXR is a gift to families. These are great for individuals, families, friends and schools to engage with kids through storytelling while building community. This is good for the social brain and aligned with the science of learning. These simple comics themselves help serve the new educational mandates to begin teaching computer science in K-2 grade. A bit of silly humor together with the visuals help to maintain a child's interest.

Tiny Comic Book of Basics by InventXR helps kids to begin Computer Science while developing their reading and comprehension skills. InventXR's visual format engages kids and perhaps adults who might otherwise find learning computer science boring by assisting them in learning how to process information using multiple modalities. Tiny Comics helps kids learn to process visual, spatial, and textual information into one solid understanding of a concept.

This comic is two issues in one. The first section teaches what a computer is and what a computer is not. It shows the child that their own brain is superior to that of a computer. That a computer is a device and how it works. Shows what the basic computer parts consist of. Computers run a program step-by-step, which is nothing more than a set of instructions similar to the instructions for lego building.

The second section teaches computer input and output is as well as the devices that make it possible.

Each volume concludes with a Silly True or False quiz based on the comic content just reviewed.

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